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					 1 changed files with 7 additions and 6 deletions
				
			
		|  | @ -23,21 +23,23 @@ function norm(x1, x2, y1, y2){ | |||
| } | ||||
| 
 | ||||
| function circleCollide(x, y){ | ||||
|   let colliding = false; | ||||
|   objectsModule.objects.circles.forEach((circle)=>{ | ||||
|     if(norm(x, circle.x, y, circle.y)<=circle.radius){ | ||||
|       return true; | ||||
|     if(norm(x, circle.x, y, circle.y)<=circle.r){ | ||||
|       colliding = true; | ||||
|     } | ||||
|   }) | ||||
|   return false; | ||||
|   return colliding; | ||||
| } | ||||
| 
 | ||||
| function squareCollide(x, y){ | ||||
|   let colliding = false; | ||||
|   objectsModule.objects.squares.forEach((square)=>{ | ||||
|     if(square.x <= x && x<=square.x+square.w && square.y<=y && y<=square.y+square.h){ | ||||
|       return true; | ||||
|       colliding = true; | ||||
|     } | ||||
|   }) | ||||
|   return false; | ||||
|   return colliding; | ||||
| } | ||||
| 
 | ||||
| function generatePosition(){ | ||||
|  | @ -52,7 +54,6 @@ function generatePosition(){ | |||
|     x = Math.floor(Math.random()*mapWidth); | ||||
|     y = Math.floor(Math.random()*mapHeight); | ||||
|     count++; | ||||
|     console.log(x,y, count); | ||||
|     if(count >= 1000){ | ||||
|       break; | ||||
|     } | ||||
|  |  | |||
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