Client is now linked succesfully

This commit is contained in:
Atsuyo-INSA 2023-11-29 17:25:40 +01:00
parent a181737dbb
commit 10a8111565
4 changed files with 45 additions and 8 deletions

View file

@ -52,7 +52,6 @@ class Player
if(this.dir!=0){ if(this.dir!=0){
this.visibleDir = newDirection; this.visibleDir = newDirection;
} }
Net.update(this);
} }
update(squares,circles)//update position update(squares,circles)//update position
@ -189,6 +188,6 @@ class Circle
collide(point) collide(point)
{ {
return ((point.x-this.x)**2+(point.y-this.y)**2<=r**2); return ((point.x-this.x)**2+(point.y-this.y)**2<=this.r**2);
} }
} }

View file

@ -3,21 +3,41 @@ let Net = new Network("ws://129.151.227.50:8080/", Renderer);
//let ClientKeyboard = new Keyboard() //let ClientKeyboard = new Keyboard()
let playerId; //id of client player let playerId = null; //id of client player
let players = []; let players = [];
let player = null;
Inp = new Input("canvas"); Inp = new Input("canvas");
Net.connect(); //connect to server, create a player, and retrieve all players info Net.connect(); //connect to server, create a player, and retrieve all players info
//ClientKeyboard.init(); //ClientKeyboard.init();
playerId=Net.playerId;
player=Net.clientPlayer;
players=Net.getPlayersToAdd();
function game() { function game() {
for (var i = players.length - 1; i >= 0; i--) { if(playerId==null)
players[i].update([],[]); {
if (Net.playerId!=null)
{
playerId=Net.playerId;
player=Net.clientPlayer;
players=Net.getPlayersToAdd();
//Inp.player=player; //pour connecter les input au joueur client
console.log("Connected as id ",playerId);
}
}
else
{
for (var i = players.length - 1; i >= 0; i--) {
players[i].update([],[]);//squares, circles
}
//console.log(Inp.calculateAngle(500,500))
Renderer.ReloadAff();
} }
//console.log(Inp.calculateAngle(500,500))
Renderer.ReloadAff();
} }
setInterval(game); setInterval(game);

View file

@ -1,3 +1,17 @@
/////////////
/////////////
/////////////
// DEAD CLASS !!!
// DO NOT USE
class Keyboard{ class Keyboard{
constructor(){ constructor(){
this.keysDown = new Set() this.keysDown = new Set()

View file

@ -4,6 +4,7 @@ class Network{
this.connected = false; this.connected = false;
this.playerId = null; this.playerId = null;
this.clientPlayer=null;
this.playersToAdd = []; this.playersToAdd = [];
this.playersToRemove = []; this.playersToRemove = [];
this.playersToUpdate = []; this.playersToUpdate = [];
@ -14,7 +15,10 @@ class Network{
case 'connect': case 'connect':
this.playerId = data.data.playerId; this.playerId = data.data.playerId;
for (var i = data.data.players.length - 1; i >= 0; i--) { for (var i = data.data.players.length - 1; i >= 0; i--) {
this.playersToAdd.push(new Player(data.data.players[i].id, data.data.players[i].x, data.data.players[i].y, data.data.players[i].name, data.data.players[i].dir)) if(data.data.players[i].id==this.playerId)
this.clientPlayer=data.data.players[i];
else
this.playersToAdd.push(new Player(data.data.players[i].id, data.data.players[i].x, data.data.players[i].y, data.data.players[i].name, data.data.players[i].dir))
} }
break; break;
case 'update': case 'update':