2023-11-15 09:09:13 +01:00
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Renderer = new Render("canvas", "./assets/map/map7_recadr.png");
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2023-11-29 15:53:35 +01:00
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let Net = new Network("ws://129.151.227.50:8080/", Renderer);
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//let ClientKeyboard = new Keyboard()
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2023-11-15 09:09:13 +01:00
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2023-11-18 20:17:47 +01:00
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let playerId; //id of client player
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2023-11-19 18:38:27 +01:00
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let players = [];
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2023-11-15 09:09:13 +01:00
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2023-11-29 16:21:20 +01:00
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Inp = new Input("canvas");
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2023-11-18 20:17:47 +01:00
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Net.connect(); //connect to server, create a player, and retrieve all players info
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2023-11-29 15:53:35 +01:00
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//ClientKeyboard.init();
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2023-11-18 20:17:47 +01:00
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2023-11-15 09:09:13 +01:00
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function game() {
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2023-11-19 18:55:21 +01:00
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for (var i = players.length - 1; i >= 0; i--) {
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players[i].update([],[]);
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}
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2023-11-15 09:09:13 +01:00
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//console.log(Inp.calculateAngle(500,500))
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Renderer.ReloadAff();
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2023-11-19 19:20:02 +01:00
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}
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setInterval(game);
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