2023-12-06 09:33:35 +01:00
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function CookiePseudo() {
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nom = "pseudo=";
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var liste = document. cookie. split (';');
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for (var i = 0; i < liste.length; i++) {
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var c = liste[i];
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while (c.charAt(0) == ' ') c = c.substring(1, c.length);
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if (c.indexOf(nom) == 0) return c.substring(nom.length, c.length);
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}
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return null;
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}
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2023-11-15 09:09:13 +01:00
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Renderer = new Render("canvas", "./assets/map/map7_recadr.png");
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2023-12-06 14:02:35 +01:00
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LB = new LeaderBoard("canvas");
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2023-12-07 12:04:32 +01:00
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cars = [new Car(Renderer, 220, 75),new Car(Renderer, 500, 75),new Car(Renderer, 900,75),new Car(Renderer, 228,587),new Car(Renderer, 947,587)]
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2023-12-06 09:33:35 +01:00
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let Net = new Network("ws://129.151.227.50:8080?name="+CookiePseudo(), Renderer);
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2023-11-15 09:09:13 +01:00
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2023-11-18 20:17:47 +01:00
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2023-11-29 17:25:40 +01:00
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let playerId = null; //id of client player
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2023-11-19 18:38:27 +01:00
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let players = [];
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2023-12-06 09:50:34 +01:00
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let bullets = [];
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2023-11-29 17:25:40 +01:00
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let player = null;
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2023-11-15 09:09:13 +01:00
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2023-12-06 09:50:34 +01:00
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Inp = new Input("canvas", Net,Renderer);
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2023-11-29 16:21:20 +01:00
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2023-12-07 13:45:22 +01:00
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let sound = new Sound("./assets/sounds/");
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sound.loadSounds()
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2023-11-29 17:25:40 +01:00
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playerId=Net.playerId;
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player=Net.clientPlayer;
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players=Net.getPlayersToAdd();
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2023-11-29 19:12:36 +01:00
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let dt = 1;
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2023-11-29 17:25:40 +01:00
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2023-12-05 15:01:15 +01:00
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function update()
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{
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2023-12-06 10:46:06 +01:00
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let playerToUpdate = Net.getPlayersToUpdate();
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2023-12-05 15:01:15 +01:00
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for (let i = 0;i<playerToUpdate.length;i++)
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{
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2023-12-07 09:45:58 +01:00
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if(playerToUpdate[i].id==player.id) {
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player.x=playerToUpdate[i].x;
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player.y=playerToUpdate[i].y;
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player.dir=playerToUpdate[i].dir;
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player.visibleDir=playerToUpdate[i].visibleDir;
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} else {
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for (let j = 0;j<players.length;j++)
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2023-12-05 15:01:15 +01:00
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{
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2023-12-07 09:45:58 +01:00
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if(players[j].id==playerToUpdate[i].id)
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{
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players[j].x=playerToUpdate[i].x;
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players[j].y=playerToUpdate[i].y;
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players[j].dir=playerToUpdate[i].dir;
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players[j].visibleDir=playerToUpdate[i].visibleDir;
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break;
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}
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2023-12-05 15:01:15 +01:00
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}
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}
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}
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}
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function addPlayers()
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{
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let playersToAdd = Net.getPlayersToAdd();
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playersToAdd.forEach((p) => {
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2023-12-06 09:50:34 +01:00
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console.log("New player: ",p.id);
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players.push(p);
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2023-12-05 15:01:15 +01:00
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Renderer.AddPlayer(p);
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});
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}
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function remPlayers()
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{
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let playerToRemove = Net.getPlayersToRemove();
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for(let i=0;i<playerToRemove.length;i++)
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{
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let id = playerToRemove[i];
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Renderer.RemPlayer(id);
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console.log("deleting Player ",id);
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for(let i = 0;i<players.length;i++)
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{
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if (players[i].id==id)
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{
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players.splice(i,1);
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break;
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}
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}
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}
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}
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2023-11-18 20:17:47 +01:00
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2023-12-06 09:50:34 +01:00
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function addBullets()
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{
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let bulletsToAdd = Net.getBulletsToAdd();
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bulletsToAdd.forEach((b) => {
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2023-12-06 10:30:35 +01:00
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bullets.push(b);
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Renderer.addBullet(b);
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2023-12-07 13:45:22 +01:00
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sound.shoot()
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2023-12-06 09:50:34 +01:00
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});
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2023-12-07 13:45:22 +01:00
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2023-12-06 09:50:34 +01:00
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}
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2023-12-06 10:46:06 +01:00
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function updateBullets(dt)
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2023-12-06 09:50:34 +01:00
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{
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2023-12-06 10:46:06 +01:00
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for(let i = bullets.length-1;i>=0;i--)
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2023-12-06 09:50:34 +01:00
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{
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2023-12-06 10:46:06 +01:00
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bullets[i].update(dt);
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2023-12-07 13:42:18 +01:00
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bullets[i].checkCollisions(player,squares,circles,Net);
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2023-12-06 10:46:06 +01:00
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if(bullets[i].deleted)
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2023-12-06 09:50:34 +01:00
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{
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2023-12-06 10:46:06 +01:00
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Renderer.remBullet(bullets[i]);
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bullets.splice(i,1);
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2023-12-06 09:50:34 +01:00
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}
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}
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}
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2023-12-07 14:06:11 +01:00
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function updateKills()
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{
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let deaths = Net.getDeathToAdd();
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deaths.forEach((object) => {
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let dead = object.id;
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let killer = object.killerId;
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console.log(killer,"killed",dead);
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if(player.id==killer)
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player.kill++;
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for(let i=0;i<players.length;i++)
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{
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if(players[i].id==dead)
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players[i].death++;
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if(players[i].id==killer)
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players[i].kill++;
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}
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});
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}
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2023-11-29 19:03:50 +01:00
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let currentTime = new Date();
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2023-11-15 09:09:13 +01:00
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function game() {
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2023-11-29 17:25:40 +01:00
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if(playerId==null)
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{
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if (Net.playerId!=null)
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{
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playerId=Net.playerId;
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player=Net.clientPlayer;
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players=Net.getPlayersToAdd();
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2023-12-06 19:49:59 +01:00
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Renderer.AddPlayer(player)
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2023-12-07 09:35:35 +01:00
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Renderer.SetPlayerId(player.id)
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2023-12-06 19:49:59 +01:00
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2023-11-29 17:25:40 +01:00
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console.log("Connected as id ",playerId);
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2023-11-29 18:01:11 +01:00
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Inp.player=player;
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2023-12-06 10:46:06 +01:00
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Inp.bullets=bullets;
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2023-12-06 19:49:59 +01:00
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2023-11-29 18:13:33 +01:00
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players.forEach((p) => {
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Renderer.AddPlayer(p)
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2023-12-05 15:01:15 +01:00
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});
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2023-12-06 14:02:35 +01:00
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LB.ReloadAff(players, player);
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2023-11-29 17:25:40 +01:00
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}
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}
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else
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{
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2023-12-05 15:01:15 +01:00
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update();
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addPlayers();
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remPlayers();
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2023-12-06 09:50:34 +01:00
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addBullets();
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2023-12-07 14:06:11 +01:00
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updateKills();
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2023-12-05 15:08:02 +01:00
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player.update(squares, circles, dt);
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2023-11-29 17:25:40 +01:00
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for (var i = players.length - 1; i >= 0; i--) {
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2023-12-06 09:50:34 +01:00
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players[i].update(squares, circles, dt);
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2023-11-29 17:25:40 +01:00
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}
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Renderer.ReloadAff();
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2023-12-07 12:04:32 +01:00
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cars.forEach((c) => {
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c.Update();
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})
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2023-12-06 10:46:06 +01:00
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updateBullets(dt);
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2023-12-06 14:02:35 +01:00
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LB.ReloadAff(players, player);
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2023-11-19 18:55:21 +01:00
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}
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2023-11-29 19:03:50 +01:00
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let newTime = new Date();
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dt=newTime - currentTime;
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2023-12-06 09:50:34 +01:00
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currentTime=newTime;
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2023-11-19 19:20:02 +01:00
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}
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2023-11-29 17:36:27 +01:00
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Net.connect(); //connect to server, create a player, and retrieve all players info
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2023-11-29 17:06:30 +01:00
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2023-12-06 09:50:34 +01:00
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setInterval(game);
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