import { Square } from '/modules/enums.mjs'; // Blueprint for the first level export const level1Blueprint = [[ Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall ], [ Square.Wall, Square.Destination, Square.Box, Square.Floor, Square.Player, Square.Wall ], [ Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall ]]; // Blueprint for the second level export const level2Blueprint = [ [Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Floor, Square.Floor ], [Square.Wall, Square.Destination, Square.Destination, Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Wall, Square.Wall, Square.Wall], [Square.Wall, Square.Destination, Square.Destination, Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Box, Square.Floor, Square.Floor, Square.Box, Square.Floor, Square.Floor, Square.Wall], [Square.Wall, Square.Destination, Square.Destination, Square.Floor, Square.Floor, Square.Wall, Square.Box, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Floor, Square.Floor, Square.Wall], [Square.Wall, Square.Destination, Square.Destination, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Player, Square.Floor, Square.Wall, Square.Wall, Square.Floor, Square.Floor, Square.Wall], [Square.Wall, Square.Destination, Square.Destination, Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Wall, Square.Floor, Square.Floor, Square.Box, Square.Floor, Square.Wall, Square.Wall], [Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Floor, Square.Wall, Square.Wall, Square.Box, Square.Floor, Square.Box, Square.Floor, Square.Wall ], [Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Box, Square.Floor, Square.Floor, Square.Box, Square.Floor, Square.Box, Square.Floor, Square.Box, Square.Floor, Square.Wall ], [Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Wall, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Floor, Square.Wall ], [Square.Floor, Square.Floor, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall, Square.Wall ], ];