export class Gamer { constructor(Name, Score){ this.name = Name; this.score = Score; } } export function Scoreboard() { let alias = prompt("Entre ton nom", "User"); let gamers = []; gamers.push( new Gamer(alias, 0)); console.log(gamers); //let table = document.getElementById("scoreTable"); //console.log(table); //console.log(tableau); renderArray(gamers); } export function renderArray(gamers) { let tableau= document.getElementById("scoreTable"); console.log(tableau); tableau.innerText = ""; gamers.forEach((gamer, index) => { let tableRow = document.createElement("tr"); let nameTd = document.createElement("td"); let scoreTd = document.createElement("td"); //rmvTd = document.createElement("td"); //rmvButton = document.createElement("button"); //rmvButton.innerText = "delete"; //rmvButton.setAttribute("array-index", index); //rmvButton.addEventListener("click", removeStudent); //rmvTd.appendChild(rmvButton); nameTd.innerText = gamer.name; scoreTd.innerText = gamer.score; tableRow.appendChild(nameTd); tableRow.appendChild(scoreTd); //tableRow.appendChild(rmvTd); tableau.appendChild(tableRow); }); console.log(tableau); }