import { levelsBlueprint } from '/modules/levels.mjs' export const fillLevelSelection = () => { let levelList = document.getElementById('level-list'); for (let i = 0; i < levelsBlueprint.size; ++i) { let listElement = document.createElement("li"); let selectionButton = document.createElement("button"); selectionButton.setAttribute("array-index", index); // selectionButton.addEventListener } }