le timer s'arrète quand on finit le jeu
This commit is contained in:
parent
02728cb927
commit
db7c22d8b6
2 changed files with 3 additions and 1 deletions
|
@ -27,6 +27,7 @@ let gameState = {
|
|||
playable: false,
|
||||
levelManager: new LevelManager( () => {
|
||||
alert("Toutes les bottes sont rangées");
|
||||
gameState.timer.stop();
|
||||
} ),
|
||||
levelId: 0,
|
||||
};
|
||||
|
|
3
todo.md
3
todo.md
|
@ -19,6 +19,7 @@
|
|||
* Table with filled usernames
|
||||
|
||||
## Insectes
|
||||
|
||||
* Error when last level is successfully finished
|
||||
* Size of the canvas: tiles not squared with some levels
|
||||
* alt tab starts game
|
||||
* Timer does not stop on win
|
||||
|
|
Loading…
Reference in a new issue