ajout du canvas
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33
canvas.js
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33
canvas.js
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const ctx = canvas.getcontext('canvas');
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//fonction pour dessiner un cube de bois du jeu
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function DrawGameCub(x, y){
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const a = 10;
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ctx.fillStyle="brown";
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ctx.fillRect(x, y, a, a);
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ctx.save();
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}
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//fonction pour dessiner des cercles du jeu
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function Drawcircle(x, y){
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//let context=canvas.getContext("2d");
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ctx.beginPath();
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ctx.lineWidth="2"
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ctx.arc(x,y,5, 0, 2*Math.PI);
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ctx.fillStyle="grey";
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ctx.stroke();
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ctx.save();
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}
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//fonction pour dessiner un cube du labyrinthe
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function DrawLabCub(){
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const a = 10;
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ctx.fillStyle="black";
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ctx.fillRect(x, y, a, a);
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ctx.save();
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}
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//inserer l image de Mario
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function Mario(){
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}
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