/********************************************************************* * @file Apllication.cpp * @author * @brief Fichier source de l'application *********************************************************************/ #include "Application.h" #include #include "rgb_lcd.h" #include "ecran.h" #include "bdd.h" #include "bouton.h" const int buttonPin = D8; // the number of the pushbutton pin const int ledPin = D7; // the number of the LED pin int buttonState = 0; ecran lcd; const int colorR = 255; const int colorG = 100; const int colorB = 100; Application::Application() { // Code ; } Application::~Application() { // Code ; } void Application::init(void) { pinMode(ledPin, OUTPUT); pinMode(buttonPin, INPUT); bouton Bouton1(buttonPin); // set up the LCD's number of columns and rows: lcd.begin(32, 16); lcd.setRGB(colorR, colorG, colorB); // Print a message to the LCD. lcd.print("On commence a jouer?"); delay(1000); listequestions_init(lcd); } void Application::run(void) { // set the cursor to column 0, line 1 // (note: line 1 is the second row, since counting begins with 0): //lcd.setCursor(0, 1); // print the number of seconds since reset: //lcd.print(millis() / 1000); delay(100); }