perf(astar): calculate distance on the fly instead of on init
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1 changed files with 11 additions and 3 deletions
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@ -8,22 +8,30 @@ import org.insa.graphs.model.RoadInformation;
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public class LabelStar extends Label {
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private double distanceToDestination;
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private int MaximumSpeed;
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private Node destination;
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public LabelStar(Node node, int MaximumSpeed, Node destination) {
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super(node);
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this.MaximumSpeed = MaximumSpeed;
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this.distanceToDestination = -1;
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this.destination = destination;
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}
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private void initializeDistance() {
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// precision was never an answer
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if (this.MaximumSpeed < 0) {
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distanceToDestination = (double) Point.distance(node.getPoint(), destination.getPoint());
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distanceToDestination = (double) Point.distance(node.getPoint(), this.destination.getPoint());
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}
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else {
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distanceToDestination = (double) Point.distance(node.getPoint(), destination.getPoint()) / (1000 * MaximumSpeed);
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distanceToDestination = (double) Point.distance(node.getPoint(), this.destination.getPoint()) / (1000 * MaximumSpeed);
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}
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}
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@Override
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public double getTotalCost() {
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return this.getCost() + distanceToDestination;
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if (this.distanceToDestination < 0)
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this.initializeDistance();
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return this.getCost() + this.distanceToDestination;
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}
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@Override
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