InsAsterix/InsAsterix/Library/Bee/artifacts/2400b0aEDbg.dag/Unity.InternalAPIEditorBridge.001.dll.mvfrm
2023-04-29 21:14:39 +02:00

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AssetModificationProcessor
Sysroot
UnityEditor
LinuxStandalone
ChannelService
Unity
MPE
ChannelScope
EventDataSerialization
EventService
ChannelClient
ChannelClientScope
RoleProviderAttribute
ProcessEvent
ProcessLevel
ProcessState
RoleCapability
ChannelInfo
ChannelClientInfo
ProcessService
TerrainToolShortcutContext
Experimental
TerrainAPI
TerrainInspectorUtility
BrushGUIEditFlags
RepaintFlags
IOnPaint
IOnSceneGUI
IOnInspectorGUI
TerrainPaintTool<>
TerrainPaintUtilityEditor
NavMeshBuilder
NavMeshVisualizationSettings
CollectImportedDependenciesAttribute
AssetImporters
SpriteImportData
TextureGenerationOutput
SourceTextureInformation
TextureGenerationSettings
TextureGenerator
AssetImportContext
ScriptedImporter
ScriptedImporterAttribute
ThreeDSMaterialDescriptionPreprocessor
SketchupMaterialDescriptionPreprocessor
FBXMaterialDescriptionPreprocessor
AssetImporterEditor
AssetImporterEditorPostProcessAsset
ScriptedImporterEditor
PrefabStage
SceneManagement
PrefabStageUtility
NavMeshPathStatus
UnityEngine
NavMeshPath
NavMeshObstacleShape
NavMeshObstacle
OffMeshLinkType
OffMeshLinkData
OffMeshLink
ObstacleAvoidanceType
NavMeshAgent
NavMeshHit
NavMeshTriangulation
NavMesh
AvatarMaskBodyPart
UnityEditor
Animations
AvatarMask
AnimationScriptPlayable
UnityEngine
Experimental
TransformStreamHandle
PropertyStreamHandle
TransformSceneHandle
PropertySceneHandle
AnimationSceneHandleUtility
AnimationStreamHandleUtility
CustomStreamPropertyType
AnimatorJobExtensions
MuscleHandle
AnimationHumanStream
AnimationStream
IAnimationJob
IAnimationJobPlayable
IAnimationWindowPreview
PixelPerfectRendering
UnityEngine
Experimental
U2D
SpriteBone
Profiler
ConnectionTarget
Networking
PlayerConnection
IConnectionState
VideoCapture
XR
WSA
WebCam
CapturePixelFormat
WebCamMode
CameraParameters
PhotoCaptureFileOutputFormat
PhotoCapture
PhotoCaptureFrame
VertexAttribute
Rendering
RenderingThreadingMode
PlayerLoopSystemInternal
LowLevel
PlayerLoopSystem
PlayerLoop
Initialization
EarlyUpdate
FixedUpdate
PreUpdate
Update
PreLateUpdate
PostLateUpdate
LocalizationAsset
UnityEditor
SpriteShapeMetaData
UnityEngine
Experimental
U2D
ShapeControlPoint
AngleRangeInfo
SpriteShapeUtility
SpriteShapeParameters
SpriteShapeSegment
SpriteShapeRenderer
TerrainCallbacks
UnityEngine
Experimental
TerrainAPI
TerrainUtility
PaintContext
TerrainPaintUtility
BrushTransform
ProgressBar
UnityEditor
UIElements