25 lines
524 B
C#
25 lines
524 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Despawn : MonoBehaviour
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{
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public delegate void EntityDespawnDelegate(Despawn d) ;
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public EntityDespawnDelegate EntityDespawnEvent ;
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private int _entityIndex;
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public void SetEntityIndex(int index)
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{
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_entityIndex = index;
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}
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public int GetEntityIndex()
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{
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return _entityIndex ;
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}
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public void InvokeDespawnEvent() {
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EntityDespawnEvent?.Invoke(this) ;
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}
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}
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