InsAsterix/InsAsterix/Assets/Scripts/Entities/Enemies/EnemyAttack.cs
2023-09-25 19:43:07 +02:00

26 lines
519 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class EnemyAttack : MonoBehaviour
{
public delegate void HitByEnemyDelegate(Collider2D coll) ;
public HitByEnemyDelegate HitByEnemy ;
void Start()
{
}
private void OnTriggerStay2D(Collider2D coll)
{
if (coll.gameObject.CompareTag("Player"))
{
HitByEnemy?.Invoke(coll);
}
gameObject.SetActive(false);
}
}