InsAsterix/InsAsterix/Library/PackageCache/com.unity.render-pipelines.universal@12.1.9/Editor/VFXGraph/Shaders/Templates/VFXParticleMeshes.template
2023-03-02 20:21:33 +01:00

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Text

{
SubShader
{
${VFXInclude("Shaders/VFXParticleHeader.template")}
${VFXInclude("Shaders/ParticleMeshes/PassSelection.template")}
${VFXInclude("Shaders/ParticleMeshes/PassDepth.template"),IS_OPAQUE_PARTICLE}
${VFXInclude("Shaders/ParticleMeshes/PassForward.template")}
${VFXInclude("Shaders/ParticleMeshes/PassShadowCaster.template"),USE_CAST_SHADOWS_PASS}
${VFXIncludeRP("Templates/ParticleMeshes/PassForward2D.template")}
}
}