30 строки
1,1 КиБ
C#
30 строки
1,1 КиБ
C#
using System;
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using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[Plugin(BoltFlow.ID)]
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internal class Changelog_1_0_3 : PluginChangelog
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{
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public Changelog_1_0_3(Plugin plugin) : base(plugin) { }
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public override string description => null;
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public override SemanticVersion version => "1.0.3";
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public override DateTime date => new DateTime(2017, 09, 08);
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public override IEnumerable<string> changes
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{
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get
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{
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yield return "[Added] Unit database system to speed up loading times";
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yield return "[Added] Unit options wizard";
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yield return "[Added] GUI pointer events";
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yield return "[Fixed] Events not firing recursively";
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yield return "[Fixed] Hierarchy issues with the unit option tree";
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yield return "[Fixed] Error with super unit control output definition";
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yield return "[Fixed] Macro instance sharing issues";
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yield return "[Fixed] Recursive graph issues";
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}
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}
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}
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}
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