Added EntitySpawner

This commit is contained in:
bread_disco 2023-03-24 19:26:04 +01:00
parent 68d51ac6c2
commit a007d306e7
4928 changed files with 436802 additions and 436763 deletions

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5a7bca89c70480afc9f6a1ef3f26c356
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,46 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1261290536216742845
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6214812198674791343}
- component: {fileID: 934744677166207459}
m_Layer: 0
m_Name: EntitySpawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6214812198674791343
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1261290536216742845}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &934744677166207459
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1261290536216742845}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dff4f86e5115231a19bfba8c727305dc, type: 3}
m_Name:
m_EditorClassIdentifier:

View file

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e8524a4699d5e0d378b5b994c0a36044
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 55e9db603bde325f0a7d565f32f42f06
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface Despawn
{
public delegate void EntityDespawnDelegate(Despawn despawn);
public event EntityDespawnDelegate entityDespawnEvent;
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4d5bc716b058119358d644b42c21fb02
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EntitySpawner : MonoBehaviour
{
public GameObject EntityToSpawn ;
public Vector2[] SpawnPositions;
void SpawnEntity() {
Vector2 newPositionID = SpawnPositions[Random.Range(0,SpawnPositions.Length)] ;
GameObject instance = Instantiate(EntityToSpawn, newPositionID, Quaternion.identity) ;
instance.GetComponent<Despawn>().entityDespawnEvent += onEntityDespawn;
}
void onEntityDespawn(Despawn despawn){
SpawnEntity() ;
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dff4f86e5115231a19bfba8c727305dc
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

Some files were not shown because too many files have changed in this diff Show more