var.ButtonFreezeTime = 250ms var.PointerBump = KeepDown(Pressed(wiimote.A),var.ButtonFreezeTime) or KeepDown(Pressed(wiimote.B),var.ButtonFreezeTime) Wiimote.Led1 = true mouse.RightButton = wiimote.B ; mouse.LeftButton = wiimote.A Up = wiimote.Up Down = wiimote.Down Left = wiimote.Left Right = wiimote.Right if KeepDown(Pressed(wiimote.Plus),var.ButtonFreezeTime) then mouse.x = 0.5 mouse.y = 0.5 var.HeadMouv = True end if if KeepDown(Pressed(wiimote.Minus),var.ButtonFreezeTime) then mouse.x = 0.5 mouse.y = 0.5 var.HeadMouv = false end if if var.HeadMouv then Wiimote.Led2 = true Wiimote.Led3 = false else Wiimote.Led3 = true Wiimote.Led2 = false if wiimote.PointerVisible but not var.PointerBump then mouse.x = wiimote.PointerX mouse.y = wiimote.PointerY end if end if