- compare compression time against other compression methods
- compare the final throughputs/bandwidths needed on network
- simulation usecase on worst case : bottleneck nodes [1000 to 1] (throughput needed at that point
- search for another worst usecase than that
- practical usecase : continuous monitoring of forests and detection of bushfires(wildfires) by very high definition cameras
- stage-based compression
- general model : based on most largest existing image format (when dealing with much small images, pad with zeros)
- show if usable in real time scenarios (according to compression and decompression times needed)
- etc (advantages in streaming, videos providers, ...)
