#include #include #include #include "randomness.h" #include "neurons.h" Neuron *init_neuron(int n_weights) { Neuron *neuron = (Neuron*)malloc(sizeof(Neuron)); if(n_weights == 0) { neuron->weights = NULL; }else { neuron->weights = (float*)malloc(n_weights*sizeof(float)); int i; for(i=1 ; i<=n_weights ; i++) { neuron->weights[i] = random_float(0.0 , 1.0); } } neuron->bias = random_float(0.0 , 1.0); neuron->output = 0.0; neuron->delta_error = 0.0; neuron->same_layer_next_neuron = NULL; return neuron; } void destroy_neuron(Neuron *neuron) { if(neuron->weights != NULL) { free(neuron->weights); } free(neuron); }