Transférer les fichiers vers 'GutenTag'

This commit is contained in:
Bao-Anh Tran 2022-10-20 15:32:00 +02:00
parent 8075a98888
commit 80bdb29e9a
3 changed files with 78 additions and 0 deletions

7
GutenTag/test.css Normal file
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.center {
text-align: center;
}
.biggerSize {
font-size: 200%;
}

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GutenTag/test.html Normal file
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="test.css">
<script src="test.js"></script>
<title>Guessing game</title>
</head>
<body>
<h1 class="center">WELCOME TO OUR<br>GUESSING GAME</h1>
<div class="center">
<button id="start" onclick="startGame()" class="biggerSize">Let's start!!!</button>
</div>
<div id="gameId" class="center" style="visibility: hidden">
<h3>I'm thinking about a number between 1 and 100...</h3>
<p class="biggerSize">Your guess</p>
<input id="guess" type="text" class="center biggerSize">
<button id="guessBtn" onclick="gameFunc()" class="biggerSize">Guess</button>
<h1 id="result"></h1>
</div>
<div id="restart" class="center" style="visibility: hidden">
<button onclick="restart()" class="biggerSize">Let's play again!</button>
</div>
</body>
</html>

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GutenTag/test.js Normal file
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var randomNum = Math.floor(Math.random() * 100) + 1;
var guessCount = 0;
function startGame() {
var gameDiv = document.getElementById("gameId");
gameDiv.style.visibility = "visible";
}
function gameFunc() {
guessCount ++;
var startBtn = document.getElementById("start");
var input = document.getElementById("guess");
var result = document.getElementById("result");
var restart = document.getElementById("restart");
var playerGuess = input.value;
var guessBtn = document.getElementById("guessBtn");
if (isNaN(playerGuess) ||
!Number.isInteger(parseInt(playerGuess)) ||
parseInt(playerGuess) <= 0 ||
parseInt(playerGuess) > 100) {
alert("Please enter an integer between 1 and 100");
input.value = "";
} else if (parseInt(playerGuess) == randomNum) {
result.innerHTML = "You are right!!! " + randomNum + " is a correct guess. You made it right in " + guessCount + " guesses";
startBtn.disabled = "true";
guessBtn.disabled = "true";
input.disabled = "true";
restart.style.visibility = "visible";
} else if (parseInt(playerGuess) > randomNum) {
result.innerHTML = "It's lower";
input.value = "";
} else if (parseInt(playerGuess) < randomNum) {
result.innerHTML = "It's higher";
input.value = "";
}
}
function restart() {
window.location.reload();
}