// // Created by camer on 20/05/2020. // #include "../include/TerrariumParameter.h" //Constructor TerrariumParameter::TerrariumParameter(int thresholdHigh, int thresholdLow) : thresholdHigh(thresholdHigh), thresholdLow(thresholdLow){} //Getters Setters float TerrariumParameter::getValue() const { return value; } void TerrariumParameter::setValue(float value) { TerrariumParameter::value = value; } int TerrariumParameter::getThresholdHigh() const { return thresholdHigh; } void TerrariumParameter::setThresholdHigh(int thresholdHigh) { TerrariumParameter::thresholdHigh = thresholdHigh; } int TerrariumParameter::getThresholdLow() const { return thresholdLow; } void TerrariumParameter::setThresholdLow(int thresholdLow) { TerrariumParameter::thresholdLow = thresholdLow; } //Methods bool TerrariumParameter::is2High() { return this->value > this->thresholdHigh; } bool TerrariumParameter::is2Low() { return this->value < this->thresholdLow; }