#include "mydevices.h" //int luminosite_environnement = 200; using namespace std; //DigitalDevice /////////////////// DigitalDevice::DigitalDevice(int temps) : temps(temps), state(0) {} int DigitalDevice::getState() const { return state; } int DigitalDevice::getTemps() const { return temps; } //AnalogDevice /////////////////// AnalogDevice::AnalogDevice(int val, int temps) : val(val), temps(temps),Device() {} int AnalogDevice::getVal() const { return val; } int AnalogDevice::getTemps() const { return temps; } //classe AnalogSensorTemperature AnalogSensorTemperature::AnalogSensorTemperature(int val,int temps):AnalogDevice(val,temps){ alea=1; } void AnalogSensorTemperature::run(){ while(1){ alea=1-alea; if(ptrmem!=NULL) *ptrmem=val+alea; sleep(temps); } } //int AnalogSensorLuminosity::luminosite_environnement = 200; AnalogSensorLuminosity::AnalogSensorLuminosity(int t):Device(), temps(t){ } void AnalogSensorLuminosity::run(){ while(1){ val = luminosite_environnement; if(ptrmem!=NULL){ *ptrmem = val; } sleep(temps); } } // IntelligentDigitalActuatorLED ////////////////// IntelligentDigitalActuatorLED::IntelligentDigitalActuatorLED(int t):DigitalDevice(t){ } void IntelligentDigitalActuatorLED::run(){ int previousState = LOW; //initialisée a eteint while(1){ if(ptrmem!=NULL) state=*ptrmem; if (state==LOW ){ cout << "((((eteint))))\n"; if(state != previousState){ luminosite_environnement-= 50; } previousState = state; } else{ //state == HIGH cout << "((((allume))))\n"; if(state != previousState){ luminosite_environnement+= 50; } previousState = state; } sleep(temps); } } // classe I2CActuatorScreen I2CActuatorScreen::I2CActuatorScreen ():Device(){ } void I2CActuatorScreen::run(){ while(1){ if ( (i2cbus!=NULL)&&!(i2cbus->isEmptyRegister(i2caddr))){ Device::i2cbus->requestFrom(i2caddr, buf, I2C_BUFFER_SIZE); cout << "---screen :"<< buf << endl; } sleep(1); } } //ExternalDigDevice///////////////////////// ExternalDigitalSensorButton::ExternalDigitalSensorButton(int temps):DigitalDevice(temps) {} int ExternalDigitalSensorButton::getState(){ setState(); //determine if on.txt exists before getting state return state; } void ExternalDigitalSensorButton::setState() { if (ifstream("on.txt")){ state = 1; } else { state = 0; } } void ExternalDigitalSensorButton::run() { while (1) { *ptrmem = this->getState(); sleep(temps); } } //