// // Created by camer on 20/05/2020. // #ifndef PROJET_VICTORAVECUNK_TERRARIUMPARAMETER_H #define PROJET_VICTORAVECUNK_TERRARIUMPARAMETER_H class TerrariumParameter { //TODO add to diagram private: float value, thresholdHigh, thresholdLow; public: class ThresholdExcep { public: int id; ThresholdExcep(int id):id(id){}; }; TerrariumParameter(float thresholdHigh, float thresholdLow); //getters setters float getValue() const; void setValue(float value); float getThresholdHigh() const; void setThresholdHigh(float thresholdHigh); float getThresholdLow() const; void setThresholdLow(float thresholdLow); //Methods bool is2High(); bool is2Low(); }; #endif //PROJET_VICTORAVECUNK_TERRARIUMPARAMETER_H