// // Created by Victor Le Roch on 20/05/2020. // #ifndef BE_TERRARIUM_H #define BE_TERRARIUM_H class Terrarium { private: int id; float temperature; float pression; float PH; int radState; int tapState; public: Terrarium(int id); float getTemperature() const; void setTemperature(float temperature); float getPression() const; void setPression(float pression); float getPh() const; void setPh(float ph); int getRadState() const; void setRadState(int radState); int getTapState() const; void setTapState(int tadState); }; #endif //BE_TERRARIUM_H