// // Created by Victor Le Roch on 20/05/2020. // #ifndef BE_TERRARIUM_H #define BE_TERRARIUM_H class Terrarium { private: int id; int radState; int tapState; int NextState; int PrevState; int OKState; int BackState; public: Terrarium(int id); //Getters and Setters int getRadState() const; void setRadState(int radState); int getTapState() const; void setTapState(int tadState); int getNextState() const; void setNextState(int nextState); int getPrevState() const; void setPrevState(int prevState); int getOkState() const; void setOkState(int okState); int getBackState() const; void setBackState(int backState); }; #endif //BE_TERRARIUM_H