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6aa5733c3d
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3b04428c7f
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3b04428c7f | |||
f99ea9a83d | |||
9527f1004b |
9 changed files with 69 additions and 64 deletions
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@ -4,18 +4,22 @@
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#include "../../../include/AnalogDevices/AnalogSensors/AnalogSensorManometre.h"
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AnalogSensorManometre::AnalogSensorManometre(float val, int temps):AnalogSensor(val,temps){ alea = 1;}
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int AnalogSensorManometre::alea = -1;
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AnalogSensorManometre::AnalogSensorManometre(int val, int temps):AnalogDevice(val,temps){
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AnalogSensorManometre::alea = -1;
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}
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void AnalogSensorManometre::run(){
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int cpt = 0;
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while(1){
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if(ptrmem!=NULL){
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if(cpt == 5){
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*ptrmem = val - alea;
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val = val - alea;
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cpt = 0;
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}
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if(ptrmem!=NULL) {
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*ptrmem = val + AnalogSensorManometre::alea;
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val = val + AnalogSensorManometre::alea;
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}
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sleep(temps);
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cpt++;
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sleep(temps);
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}
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}
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void AnalogSensorManometre::setAlea(int alea) {
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AnalogSensorManometre::alea = alea;
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}
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@ -3,3 +3,20 @@
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//
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#include "../../../include/DigitalDevices/DigitalActuators/DigitalActuatorElectrovanne.h"
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#include "../../../include/AnalogDevices/AnalogSensors/AnalogSensorManometre.h"
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DigitalActuatorElectrovanne::DigitalActuatorElectrovanne(int temps) : DigitalActuator(temps){}
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void DigitalActuatorElectrovanne::run() {
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int previousState = LOW;
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while (1){
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state = *ptrmem;
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if ((state != previousState)&&(state == HIGH)){
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AnalogSensorManometre::setAlea(5);
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previousState = HIGH;
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} else if((state != previousState)&&(state == LOW)) {
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AnalogSensorManometre::setAlea(-1);
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previousState = LOW;
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}
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}
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}
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@ -4,13 +4,7 @@
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#include "../../../include/DigitalDevices/DigitalActuators/DigitalActuatorRadiator.h"
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DigitalActuatorRadiator::DigitalActuatorRadiator(int temps, float thresholdHigh, float thresholdLow) : DigitalActuator(temps),
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thresholdHigh(thresholdHigh), thresholdLow(thresholdLow) {}
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void DigitalActuatorRadiator::activate() {
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DigitalDevice::state = HIGH;
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}
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DigitalActuatorRadiator::DigitalActuatorRadiator(int temps) : DigitalActuator(temps){}
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void DigitalActuatorRadiator::run() {
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int previousState = LOW;
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while (1){
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@ -24,19 +18,3 @@ void DigitalActuatorRadiator::run() {
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}
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}
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}
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float DigitalActuatorRadiator::getThresholdLow() const {
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return thresholdLow;
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}
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void DigitalActuatorRadiator::setThresholdLow(float thresholdLow) {
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DigitalActuatorRadiator::thresholdLow = thresholdLow;
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}
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float DigitalActuatorRadiator::getThresholdHigh() const {
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return thresholdHigh;
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}
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void DigitalActuatorRadiator::setThresholdHigh(float threshold) {
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DigitalActuatorRadiator::thresholdHigh = threshold;
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}
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@ -6,6 +6,7 @@
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#include "include/DigitalDevices/DigitalSensors/ExternalDigitalSensorButton.h"
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#include "include/AnalogDevices/AnalogSensors/AnalogSensorManometre.h"
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#include "include/DigitalDevices/DigitalActuators/DigitalActuatorRadiator.h"
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#include "include/DigitalDevices/DigitalActuators/DigitalActuatorElectrovanne.h"
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int main(){
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// creation d'une board
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@ -17,14 +18,15 @@ int main(){
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I2CActuatorScreen screen;
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AnalogSensorLuminosity luminosite(DELAY);
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ExternalDigitalSensorButton button(DELAY);
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AnalogSensorManometre manometre(4,DELAY);
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DigitalActuatorRadiator radiator(DELAY, THRESHOLDHIGH, THRESHOLDLOW);
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AnalogSensorManometre manometre(PRESSURE,DELAY);
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DigitalActuatorRadiator radiator(DELAY);
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DigitalActuatorElectrovanne electrovanne(DELAY);
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// branchement des capteurs actionneurs
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esp8266.pin(1,temperature);
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//esp8266.pin(0,led1);
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esp8266.pin(2, luminosite);
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esp8266.pin(2, electrovanne);
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esp8266.i2c(1,screen);
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esp8266.pin(4, button);
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esp8266.pin(5, manometre);
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@ -8,13 +8,12 @@
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#define DELAY 3
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#define TEMP 17
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#define PRESSURE 2995
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#define HIGH 1
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#define LOW 0
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#define MAX_I2C_DEVICES 4
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#define I2C_BUFFER_SIZE 1024
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#define MAX_IO_PIN 6
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#define THRESHOLDHIGH 25
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#define THRESHOLDLOW 20
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using namespace std;
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@ -11,11 +11,15 @@
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//#include <fstream>
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#include "../AnalogDevice.h"
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class AnalogSensorManometre : public AnalogSensor{
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private:
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int alea;
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class AnalogSensorManometre: public AnalogDevice {
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public:
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AnalogSensorManometre(float val, int t); //
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static int alea;
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public:
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// fait osciller la valeur du cpateur de 1
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//constructeur ne pas oublier d'initialiser la classe mere
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AnalogSensorManometre(int d,int t);
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static void setAlea(int alea);
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// thread representant le capteur et permettant de fonctionner independamment de la board
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virtual void run();
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};
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@ -6,8 +6,12 @@
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#define PROJET_VICTORAVECUNK_DIGITALACTUATORELECTROVANNE_H
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class DigitalActuatorElectrovanne {
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#include "../DigitalDevice.h"
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class DigitalActuatorElectrovanne : public DigitalActuator{
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public:
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DigitalActuatorElectrovanne(int temps);
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void run();
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};
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@ -10,20 +10,8 @@
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#include "../../../include/AnalogDevices/AnalogSensors/AnalogSensorTemperature.h"
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class DigitalActuatorRadiator : public DigitalActuator {
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private:
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float thresholdHigh, thresholdLow;
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public:
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DigitalActuatorRadiator(int temps, float threshold, float thresholdLow);
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float getThresholdHigh() const;
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void setThresholdHigh(float threshold);
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float getThresholdLow() const;
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void setThresholdLow(float thresholdLow);
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void activate();
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DigitalActuatorRadiator(int temps);
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void run();
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};
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@ -17,15 +17,11 @@ void Board::setup(){
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Serial.begin(9600);
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// on fixe les pin en entree et en sorite en fonction des capteurs/actionneurs mis sur la carte
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pinMode(1, INPUT);
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pinMode(0, OUTPUT);
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pinMode(2, INPUT);
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pinMode(4, INPUT);
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pinMode(5, INPUT);
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pinMode(0, OUTPUT);
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pinMode(2, OUTPUT);
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digitalWrite(0,LOW);
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//pinMode(6, OUTPUT);
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@ -57,11 +53,24 @@ void Board::loop(){
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// lecture sur la pin 2 : capteur de temperature
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val = analogRead(2);
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sprintf(buf, "luminosite %d", val);
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pressure.setValue(analogRead(5));
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sprintf(buf, "pressure %f", pressure.getValue());
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Serial.println(buf);
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if ((pressure.is2Low()) && (terrarium.getTapState() == LOW)) {
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digitalWrite(2, HIGH);
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terrarium.setTapState(HIGH);
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}
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else if ((pressure.is2High() ) && (terrarium.getTapState() == HIGH)) {
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digitalWrite(2, LOW);
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terrarium.setTapState(LOW);
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}
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// }
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// if(cpt%5==0){
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// tous les 5 fois on affiche sur l ecran la temperature
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sprintf(buf,"%d",val1);
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