/* * Copyright (C) 2018 dimercur * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "camera.h" #include "img.h" using namespace cv; Camera::Camera(int size) { this->SetSize(size); this->cap.set(CV_CAP_PROP_FORMAT, CV_8UC3); this->cap.set(CV_CAP_PROP_FRAME_WIDTH,width); this->cap.set(CV_CAP_PROP_FRAME_HEIGHT,height); } bool Camera::Open() { this->cap.open(0); } void Camera::Close() { this->cap.release(); } void Camera::SetSize(int size) { this->size = size; switch (size){ case xs: this->width = 480; this->height = 360; break; case sm: this->width = 640; this->height = 480; break; case md: this->width = 1024; this->height = 768; break; case lg: this->width = 1280; this->height = 960; break; default: this->width = 480; this->height = 360; } } Img Camera::Grab() { ImageMat frame; cap >> frame; Img capture = Img(frame); return capture; } bool Camera::IsOpen() { return cap.isOpened(); } int Camera::GetWidth() const { return width; } int Camera::GetHeight() const { return height; }